Membrane Dynamics Real-time Reaction-Diffusion

Gray-Scott patterns evolving continuously on a spherical membrane via GPU computation.

∂u/∂t = Dᵤ∇²u − uv² + F(1−u)
∂v/∂t = Dᵥ∇²v + uv² − (F+k)v

GPU = Real-time simulation
● LIVE
60 fps
Initializing GPU Simulation