Membrane Dynamics
Real-time Reaction-Diffusion
Gray-Scott patterns evolving continuously on a spherical membrane via GPU computation.
∂u/∂t
= Dᵤ∇²u − uv² + F(1−u)
∂v/∂t
= Dᵥ∇²v + uv² − (F+k)v
GPU
= Real-time simulation
● LIVE
60 fps
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Initializing GPU Simulation